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Playing Factorio is eye opening to how logistically superior solar is. Coal needs the deus ex Machina inserters, conveyor belts, mining rigs that don’t need maintenance. Solar just works like in real life. No moving parts. & they nerfed solar by not letting you make hydrocarbons.
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Prof Ray Wills
@ProfRayWills
Try bringing coal-fired power to your village by boat or donkey #coal owned by companies #solar belongs to the peeps
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David Watson 🥑
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Those solar panels in the picture look like they were made in a factory that wasn't powered by solar, then shipped to the village in a ship that wasn't powered by solar.
Use it to capture CO2 and make methane, CO, and hydrogen and use that for syngas for direct reduction of iron ore, as in the HBI Midrex plant in Texas.
I think you underestimate how difficult it is to build a coal power plant and all modern machinery to go with it. They would be out there with pickaxes and wheelbarrels if they had to do it themselves and it would be absolutely brutal.
Solar requires a ton of space as well as battery infrastructure because it's intermittent. It's not something that is in any way good for baseload or large scale energy generation. period.
True, but it also shows you that once you get far enough up the tech tree fission becomes a much better alternative. super power dense, easily expandable, mostly a single fixed cost of building the enrichment plant.
Eh. Most games VASTLY overexaggerate their effectiveness. In reality the world’s largest solar farm in china produces less electricity in a year than this simple coal plant.
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Coal liquefaction is a thing in the game, so you can make hydrocarbons. It would be cool to have a mod that allows for pollution capture and combining that with water to produce more though.
The problem with solar is it takes a lot of area and work to set up. Also, the panels IRL go bad over time. Still, it is superior to coal, but usually in Factorio I prefer nuclear for the real big stuff, as I do IRL.
Not really, actually. Easy to set up and land use is not a real constraint. Land is super cheap and solar also works fine for roofs.
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As manager of projects for Hydro East, Becky Rollins increases efficiency at 15 of 26 hydroelectric stations in the Carolinas. See what a typical day looks like for this Duke Energy project manager:
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From duke-energy.com
solar is nice for low power stuff but we have these things called houses that typically go where solar panels would go
Grid scale energy storage is way more of a deus ex machina than inserters and belts, whose job can be done in real life by dudes and trucks and conveyor belts
Yein. The biggest challenge lies with solar energy storage. If they're utilizing direct consumption systems, it's brilliant. Applications like well pumps and irrigation are fantastic. The stored-energy facets of implementation, like appliances at night, is more complicated
So, places near the equator have very low seasonal effect on solar output, unlike places above 50deg latitude. Near equatorial can use solar (overbuilt to provide energy even during cloudy days) & batteries for daily cycling. They can operate on baseload. Model.energy
now do solar without accumulators and without spinning mass for the grid, factorio grid balances perfectly in real life the Hz get out of whack and fry transformers etc
Are you crazy? Where do the materials for solar panels come from!? Strip mining! What happens when something falls on a solar panel? In breaks! Is 1 solar panel enough to power a house? Absolutely not, the average house need 25 panels. Those people will have to cut trees
Yes, one seriously overlooked part of the tech tree. 70% of the Earth is covered by water. Imagine we will eventually have solar powered refining stations in the middle of the ocean making complex hydrocarbons out of thin air.
I live near a public school that crammed a solar panel in every nook and cranny and it looks funny but it obviously cost almost nothing to do
Factorio solar power requires the deus ex machina accumulator which is a perfect, lossless, degradation-free battery. If storage is solved in this way solar will rightfully conquer the market. That’s all that’s holding it back
You also have to fill the entire map with solar, compared to like one-two zoomed out screens of fusion, which can drive pretty much anything. In my latest game, I only use solar for standalone radar sentries.
The Industrial Revolution, and thus Anglo-Euro Primacy, was all about putting coal to work. With coal's sunsetting -- however slow and gradual IRL -- so many "priors" and unconscious assumptions will get broken that it'll make my head spin.
love solar. Love nuclear more, but the setup cost is just so low for so many applications. When I lived in Africa, the streetlights just had lil solar panels and batteries about 20 feet off the ground because it was more consistent than the power grid.
I'm getting tired of governments giving money to people to install solar in bad areas that have gargantuan hail where solar can't work financially, & then those people in those areas saying solar is bad everywhere, when it is NOT bad everywhere. There are areas where solar works.
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I actually think they're all productive. That bottom axis is weird. The other one is fine, altho natural gas is less decentralizing than oil (particularly if you count diesel as oil).

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