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Fable 5.1 is a beast at many things but one thing in particular I have been having a ton of fun with is generating videos through code. For this one I gave it a picture of a property lot. It designed a house for the lot, rendered it, and produced a cinematic walkthrough.
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David Watson 🥑
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demo of the coding process? very curious to see how complex this is and if it can run in a web app if imported properly
Ive been toying around with fable 5 and the blender connector just a few days ago, but results were honestly underwhelming. Can you share more of your workflow please?
As a proof of concept for pre-design and selling a lot, this is very strong. In an hour or two you can show a client not a plan, but the feel of the house. As an engineering artifact, it is a concept model at the level of a good architectural visualization. You would still need:
That's the kind of demo that sells itself, a photo of a lot turned into a designed house and a walkthrough video with barely any prompting.
This is the first Fable demo that looks like taste + spatial reasoning, not just ‘it wrote a React app.’ What did the prompt actually look like?
this is where Fable 5.1 gets really interesting. it’s not just generating code, it can take an idea and carry it through multiple stages to a finished result. I wrote about that shift here
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Fable 5.1 just solved a bug that stumped engineers for 5 years. Not by writing more code. By investigating deeper. I broke down what happened and how I'd actually use Fable 5.1.
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Fable 5.1 Just Solved a Bug That Stumped Engineers for 5 Years
For four or five years, engineers at Millennium had a bug they couldn't diagnose. A code crash happened roughly once every million runs. Millennium's engineers had been trying to explain it for four...